[20 Games Challenge] - Game 4 : Astroids clone
Learnt some importent stuff here most notably is getting the screen pixles and convert them to the screen size to be able to "wrap" objects to the other side of the screen, i also learnt about Unity events, but i did not use them in this project as i was almost done from the project when i learnt about them but they seem like a very nice way to comunicate btween the game objects and not hard refrence stuff! i will defenetly be working on learning about that on the next game.
i also used Vector art in this game which are made with " Line Renderer" component in Unity.
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